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Year 2087. Humans have colonized Mars and begun exploiting its resources. A potential titanium deposit has been identified 2,000 km from the main colony. A terrain vehicle will be deployed to scout possible routes, verify the findings, and collect samples.

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Diameter    
Force of Gravity

Day Length 
Temperature Atmosphere 

6791 km 4220 mi

24 hrs 37 min
38% of Earth
20 to -153 C

 

1997
2004
2012
2021
2021
Sojourner
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Opportunity
Curiosity
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Perseverance
Zhurong

Inspiration

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Meet the Alienware Concept UFO, a handheld Windows 10 gaming device modeled on the Switch - Yanko Design 1.png
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When I began looking for inspiration, I was drawn to simple, minimalistic forms in which smoothness serves as the primary design characteristic, complemented by subtle sharp edges that add contrast and visual interest.
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Mars Rover, Danilo Saito.jpeg
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Gravity on Mars is only 38% of that on Earth. This allows astronauts to jump from the ground to the vehicle cabin, despite the rover’s high ground clearance.
The Ares Rover is designed to traverse all types of lunar terrain while carrying supplies and heavy equipment. To achieve this, the vehicle incorporates a retractable bed roof that prevents cargo from falling out.
The combination of raw metal with black, as well as the contrast between black and white, create a modern, futuristic appearance that complements the project effectively.

HOW ARE THESE SKETCHES MADE?

Futuristic autonomous delivery pod, raw metal body, streamlined rounded form, matte metallic large rugged wheels, three-quarter low front perspective  (1).png
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Futuristic compact rover with smooth aerodynamic matte metal body, raised chassis, large rugged treaded wheels, recessed headlights, angular rear, low three-quarter front camera angle .png
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I drew a line art sketch using procreate
I used the shading option in Vizcom to give the sketch volume.
Futuristic autonomous delivery pod, raw metal body, streamlined rounded form, matte metallic large rugged wheels, three-quarter low front perspective .png
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To get a realistic rendering change the style to car exterior and render one more time
PROMPT
Futuristic compact rover with smooth aerodynamic matte metal body, raised chassis, large rugged treaded wheels, recessed headlights, angular rear, low three-quarter front camera angle 
I used the vehicle design sketch rendering option, selecting a style reference and uploading an image of a sketch with a shading style I liked. I then set the percentage of influence for the current drawing, the style, and the reference image, adjusting these values depending on the desired result. The renders are not perfect, so I corrected mistakes by drawing over them and re-rendering as needed.

WHEEL AND INTERIOR IDEATION

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replace the steering wheel in the vehicle (Enhanced).png
ultra high resolution close up shoot of the steering wheel. showcasing the design, materias, textures and details..png
ultra high resolution close up shoot of a hand turning the knob in the center console. showcasing the design, materias, textures and details..png
Rovermovingforwardslowlythroughmarslandscape.roughsuspensionbouncesteeringwheelsubtleturnshands_torsoadjusting.-ezgif.com-video-to-gif-converter.gif
create an ultra high resolution version
Create an ultra high resolution cinematic close up shot of the headlights showcasing the materias, textures and details..png
Create an ultra high resolution cinemati
Place the vehicle in the scene and blend
Create an ultra high resolution cinematic close up everything inside the red circle, showcasing the materias, textures and details..png
remove the red circle_edited.jpg
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